Horizon Unbound

Horizon Unbound

Websites and products with a point of view, built from the first idea to launch.

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What I believe

What I believe

Ideas should be seen early, not only described.

A product should solve one thing , and solve it well.

A website should look as good as it works.

Done means it holds up , not just that it ships.

What I make for you

  • Interactive websites

    A site people remember and want to move around in. For brands, studios and small businesses that need more than a template.

  • Digital products and software

    Browser extensions and web apps, from first idea to something live. For people with a clear problem and no one to build the answer.

  • Experiments and prototypes

    A quick, working version of an idea before you commit to the full build. For teams who would rather see it than discuss it.

  • Website care

    Updates, fixes and small changes after launch, so your site keeps working and keeps looking right while you get on with your work.

Work

Three products that are live, and three concept studies I started myself. The concepts are not client work.

  • Screenshot of the Neba website

    NebaProduct · Chrome extension

  • Screenshot of the Travel Splitter website

    Travel SplitterProduct · Web app

  • Screenshot of the Neba Stay guide website

    Neba StayProduct · Blog

  • Screenshot of the GOOPiMADE concept site, with smoke trailing the pointer over the hero

    GOOPiMADE ConceptConcept · Website

  • Screenshot of the Apex Table Tennis concept site

    Apex Table TennisConcept · Website

  • Screenshot of the Archway Studio concept site

    Archway StudioConcept · Website

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About

A horizon is where you stop seeing, not where things stop.

Horizon Unbound is my small lab. I make interactive websites, software and experiments, and I try not to stop where the edge looks like it is.

I care about the finished thing, not only the launch. Done means it holds up: it works on the devices people really use, the details are decided on purpose, and it keeps working once it is yours to run.

I make
Interactive websites, digital products, prototypes and website care
I work with
Brands, studios, small businesses and founders
What I hold myself to
Nothing goes live until I would put my name on it. You get a site or product that works, reads well and that you can run without me.
Tell me your idea

Process

From first message to launch

  1. You write

    Send a few lines about what you have in mind. Rough is fine.

  2. We shape it

    We talk it through, agree what to build and what to leave out, and settle the plan and price.

  3. I build, you watch

    You see it take form along the way and can steer it before it is finished.

  4. We launch

    It goes live, and you get everything you need to run it yourself.

FAQ

Quick answers.

Something missing? Write to me.

How long does a project take?

It depends on the size. A small site or a prototype can be quick, a product takes longer. After our first conversation I give you an honest estimate before we start.

Do I need to know exactly what I want?

No. Many projects begin with one rough sentence. Shaping the idea together is part of the work.

What does it cost?

Every project is different, so I price it after we talk. You get a clear plan and a price before any work starts.

Can I see something before I commit?

Yes. I often start with a quick concept or prototype, so you can see the idea instead of imagining it. The concept pages above are examples of that.

What if my project is not on your list?

Tell me anyway. If it is something I can do well I will say yes, and if it is not I will say so.

Contact

Let's talk.

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